Saturday, January 29, 2011


New video showing more of level 3 and the beginning of level 4. Thanks again to SSK for helping me with these.

... and here's a dragon enemy for level 5. The background here is only temporary; but the theme will most likely be of the classic hell/fire level variety. Chances are the boss might just be the friendly looking fella from the title screen. :D
I'm also getting art and page layouts ready for the game's manual... which I intend to have printed for a premium disc-based version of the game. More on that later.

Sunday, January 9, 2011


New demo up!

Level 1 : about 90% done
Level 2: about 90% done
Level 3: about 70% done

This version has 4 music tracks by Raigon.

To access the debug menu in the options screen, change the "?" value to 1 in the .ini file (after it's had a chance to make one and you've exited the game.) The debug display option shows the stage timeline in steps (1/60th a second) and other information pertinent to how/when each enemy will release the optimum amount of medals.

Thanks to s20-TBL and